Co-founder · Web · AI · Infrastructure

2026 — present

KEDN

The digital and technical foundation of an esports project: a public website, an AI bot and tournament networking for 5v5 matches.

KEDN / Tournament networkAll systems ready
P1
P2
P3
P4
P5
P1
P2
P3
P4
P5
Team A · 5 PCsLocal networkTeam B · 5 PCs

Overview

KEDN — Kazakhstan Esports Digital Network — is a team of operators, producers and technical specialists building esports events in Kazakhstan. As co-founder, I owned digital products and technical infrastructure.

Problem

The project needed a strong public presence, automated communication and reliable on-site infrastructure. During a tournament, any computer or network issue directly affects the game.

Solution

I designed and launched kedn.kz, configured an AI bot and prepared the gaming computers and local network for a 5v5 tournament format. Workstations, connectivity and the game environment were checked before play.

How the system works

  1. 01Public website kedn.kz
  2. 02Tournament content and pages
  3. 03AI bot for communication
  4. 04Gaming PC configuration
  5. 05Local network for 5v5
  6. 06Tournament testing and technical support

My role

  • Co-founder and technical direction
  • Design and development of kedn.kz
  • AI bot setup and launch
  • Tournament PC configuration
  • Local network setup and validation

Technology

ReactWebAI BotNetworkingWindowsTournament Tech
kedn.kz

Impact

5×5

stable team match format

3

areas owned: web, AI and network

Live

public platform at kedn.kz

Lessons learned

In event technology, the job does not end when the website goes live. The digital product, automation and physical infrastructure must operate as one system.